Modular Base Collection - Crops Farm
This is the farm part of the modular base collection. Every base needs a farm, like water to fish, air to person, and an old ukelele to a sad crocodile!
Features:
- Composed by 3 layers, each with 4 x 29 functional farmlands (totally 348, or 5 and 28 stacks).
- Farms any type of crop that is 1 block high.
- Auto-harvest and collect.
- Super simple mechanism, easy for planting and maintenance by level.
- And yes! The farm is modular itself, as the base concept.
Version required: 1.14+
How to import (in vanilla MC):
1. Read the instruction about structure block on wiki.
2. Place the nbt file under {MC directory}/saves/{your world}/generated/minecraft/structures/.
3. Open your world and type: /give @a minecraft:structure_block 1.
4. Always Include Entities. If you load more than once, turn it off on consequent loads.
5. Load it into your world, structure name = file name.
6. If anything breaks, load it twice after 10 seconds.
7. Replace the structure block with sandstone and it is done.
8. It is also importable by WorldEdit, or anything supports .nbt files.
How to use:
- Plant wheat / potatoes / carrots / beetroots / nether warts / whatever-1-block-tall-farm-able crops, wait them grow, and harvest by flipping the flood control lever at the entrance. This might be the simplest redstone design among the modular base collection, yet a necessary part to complete any of your bases.
Caveats:
- The farm may be flooded on 1st time import, even loaded twice. Flip the flood gate lever somehow to get fixed. This farm is really simple and I'm sure you can figure it out!
~ Thanks to BSL shaders and Soartex resource pack for the amazing screenshots.
~ Enjoy, please endorse if you like it, and have fun.
CREATIONS
MINECRAFT-SCHEMATICS.COM