South Haven was founded in 752 AED in the wake of the terrible Battle of the Argean Sea. The city was built on the wrecked hulls of the ships that were lost in that battle, which had settled into the shallow water. Robert Bellamy's pirate group operates out of the town, and it is a major nexus of trade operated primarily by the South Haven Shipping Consortium (whose security is guaranteed by Bellamy). The city is an odd mix of pirates, merchants, and ex-Royal Navy sailors who survived the climactic battle.
Major features of the town are:
There are two airship gantries, one on the north side and one on the south side. These serve primarily Frigga's Ravens, but also occasionally serve other airships that come calling. Each gantry has 4 docking positions that can be used simultaneously.
There are also 2 loading docks, which serve primarily the signature Submersible Airships of Bellamy's pirate group. Near the loading docks are the loot warehouses, which are kept locked and guarded constantly.
There are 3 construction harnesses where work crews labor constantly to build more Submersible Airships for Bellamy's pirate group. Currently in the harnesses are 2 Minnow Mk II's in various states of construction.
There are numerous houses of various sizes and types located throughout the city. Most are multi-family residences owing to the cities necessarily compact architecture. All are fully furnished.
The Salty Wench Tavern and South Haven Shipping Consortium Headquarters
The largest building on the central island, the Salty Wench serves as both a hub of commerce and leisure for the city. It has numerous rooms catering to a variety of clientele. All are fully furnished.
The town hall serves as court room, government chambers, and municipal building. The open architecture of the building reflects South Haven's free society, where any citizen can watch the functioning of government.
This simple yet elegant building serves as the home of the head of the South Haven Shipping Consortium, Frigga. And, often, also that of Robert Bellamy.
Stand on a block at sea level while pasting. You will be near the center of town when its done.
There are several airships and subairships throughout the town. They can all be flown using Movecraft, which you can download here:
Use these craft files for Movecraft, put them in the plugins\movecraft\types directory:
Finally, if you need help setting up Movecraft, use this tutorial:
awesome build..... I play airship pirates and have visited this town several times. I'm working on my own movecraft server at the moment and would love to have this but wouldn't ever dream of stealing anything baccayarro has.
His server and all his plugins are fantastic and I hope to have something comparable to this one day. Great job msummers. btw..did you build the other towns in ASP?
on August 13th, 2016 07:15 PM EST Reply
Make ABSOLUTELY sure you are at sea lvl. it will at over 40 chunks or more of sea ocean, sand bottom and city above it. I tried to undo my paste and it left 6 blocks deep of sand on everything. The sand did not UNDO. Nor did the water. The town disapeared. but left a whole bunch of ocean and sand to deal with.
Its nice mind you.. but be sure you are on the mark when pasting it.
on August 11th, 2015 06:32 AM EST Reply
|This fits my preferences perfectly - functional, attractive, and complete. There's nothing to be done to make this work in vanilla or with Movecraft. In the former case, all of the airships/subairships/whatever are just static displays, but that's OK. I haven't tried, but you might be able to substitute air balloons for wool in the smaller ships and use them with AS.||
on September 26th, 2014 02:06 PM EST Reply