Latest Comments, page 1185

Luxurious Cove House

Luxurious Cove House

This is such an awesome schematic! I love the hidden area near the waterfalls on the beach. I also found a cool labyrinth type area! It is really awesome! One of them best schematics ive seen!
 
by zaracara
on November 15th, 2013 11:12 PM EST
Luxurious Cove House

Luxurious Cove House

Actually, I got it to work! Cancel that last comment! I LOVE IT!!!!
 
by zaracara
on November 15th, 2013 11:10 PM EST
Egyptian Garden by Zertoren3132

Egyptian Garden by Zertoren3132

By far my favorite decorative area. Really enjoy the details and embellishments.
 
by Sirius
on November 15th, 2013 08:26 PM EST
Automatic sorting system

Automatic sorting system

The redstone behind it seems ok. This would make a component for a item collection & sorting station.

- Like EpicZmanNinja suggested, the look is not very welcoming :(
 
by LuaCoder
on November 15th, 2013 03:52 PM EST
Over Hang

Over Hang

The randomness looks nice :)

- This in combination with your waterfall and some tropical vegetation would make a nice entry/exit to a jungle based spawn valley.
 
by LuaCoder
on November 15th, 2013 03:46 PM EST
Redstone Firing Range

Redstone Firing Range

This project looks quite nice. Planing a bow shooting tournament.

- The redstone behind the range could have been covered in some way (Only revealing it for the screenshot) :(
 
by LuaCoder
on November 15th, 2013 03:43 PM EST
Water Fall

Water Fall

This waterfall looks very nice. It would blend in well with a large mountain range.

- A tropical version would be appreciated :)
 
by LuaCoder
on November 15th, 2013 03:32 PM EST
Fountain

Fountain

Something* :D
 
by ReloadSniper
on November 15th, 2013 03:04 PM EST
Fountain

Fountain

Yea mate :) No problem! :)) I love to see somethink mine to be in use :)
 
by ReloadSniper
on November 15th, 2013 03:04 PM EST
Fountain

Fountain

I love your fountain! Thanks for allowing us to copy it! Can I use it in a Youtube video?
 
by lmN8
on November 15th, 2013 11:50 AM EST
Italian Villas (Ecl1pse8) 1.7.2

Italian Villas (Ecl1pse8) 1.7.2

Yess, very stylish Villas... i implemented it in my EastWorlds without snow. Extended it with RedstoneLamps, and so on ... But, i miss my Lamborghini and the remote 4 Garage :)
I Like it very much (is it love?)
..sam
 
by sammf
on November 15th, 2013 06:40 AM EST
The "GronkhHouse"

The "GronkhHouse"

Dude .. love it 5/5 Stars. Send me a message if u are interested in a big server project for talented builders !

Skype --> fdlaorrkiraani
or
Facebook #1 --> https://www.facebook.com/okolf
Facebook #2 --> https://www.facebook.com/iChunkLP?ref=hl

~Link4Chunk~
 
by Chunkie
on November 14th, 2013 10:45 AM EST
Simple Maze

Simple Maze

cool!
 
by AgentG5
on November 14th, 2013 02:56 AM EST
Automatic TNT Cannon (Basic)

Automatic TNT Cannon (Basic)

Thanks @GameBreaker for the comment, your idea looks interesting can you post screenshot.
 
by eduardoonguard
on November 13th, 2013 11:49 PM EST
Jerrys Tree

Jerrys Tree

I'm new to this site and I have no Idea how to download this schematic can someone please help me?
 
by Starmonkie
on November 13th, 2013 06:33 PM EST
Medieval Towers

Medieval Towers

Hey, thanks I checked out that video and it does seem to be that. Really love that video and the graphics in it, however this tower has a different layout inside and the roof, and windows are laid out differently. I removed one tower to make it different. Please vote and like.
 
by MrAlexander137
on November 13th, 2013 05:36 PM EST
Voltron Statue

Voltron Statue

Having trouble with it. (using Hexxit.) did you use any special blocks?
 
by GinoPuppy
on November 13th, 2013 03:41 PM EST
Medieval Towers

Medieval Towers

This looks like the tower that collapsed in Endertroll. Or am I mistaken?
 
by GameBreaker
on November 13th, 2013 10:59 AM EST
Crystal Palace Mall

Crystal Palace Mall

another fix, if you have world edit, is to mark everything, then replace all of the ice with glass via (//replace glass ice)
 
by nate_raphan
on November 12th, 2013 06:12 PM EST
Colosseum Arena

Colosseum Arena

nice, compatible with mobarena :P I LIKE

i play with this config:

classes:
Knight:
items: diamond_sword 34:10;16:10;17:5;18:5, potion:8233:5, potion:8225:10, hay_block:9
armor: iron_boots 34:3, iron_leggings 34:3, iron_chestplate 34:3, iron_helmet 34:3
Crusader:
items: iron_sword, golden_apple:1:3, potion:8259:3, potion:8225:10
armor: diamond_boots 34:3;7:6, diamond_leggings 34:3;7:6, diamond_chestplate 34:3;7:6, diamond_helmet 34:3;7:6
Archer:
items: iron_axe 34:3;19:2, bow 34:5;51:1;50:1;49:2;48:10, potion:8258:5, potion:8229:15, arrow:256, tnt:64
armor: leather_boots 34:5;2:4;4:4, leather_leggings 34:5;4:4, leather_chestplate 34:5;4:4, leather_helmet 34:5;4:4
permissions:
- magicspells.cast.*
Saboteur:
items: iron_sword 19:3, flint_and_steel 34:3, potion:8229:20, 30:64, tnt:1984
armor: chainmail_boots 34:3;3:4, chainmail_leggings 34:3;3:4, chainmail_chestplate 34:3;3:4, chainmail_helmet 34:3;3:4
Wizard:
items: blaze_rod, nether_star, potion:16450:10, potion:16458:7, potion:16421:10, potion:8229:15, iron_block:25, pumpkin:5, fireball:1600
armor: gold_boots 34:10;1:10, gold_leggings 34:10;1:10, gold_chestplate 34:10;1:10, gold_helmet 34:10;1:10
permissions:
- magicspells.cast.*
DeathKnight:
items: stone_sword 34:10;19:4;16:10;20:2, bow 34:10;50:1;48:5, potion:8225:10, arrow:128, hay_block:13
armor: chainmail_chestplate 0:8;34:10;7:20
helmet: skull_item:1:1
arenas:
default:
settings:
world: world
enabled: true
protect: true
entry-fee: ''
clear-wave-before-next: false
clear-boss-before-next: true
clear-wave-before-boss: true
lightning: true
auto-equip-armor: true
soft-restore: false
soft-restore-drops: false
require-empty-inv-join: false
require-empty-inv-spec: false
hellhounds: false
pvp-enabled: false
monster-infight: false
allow-teleporting: false
spectate-on-death: true
auto-respawn: true
share-items-in-arena: false
min-players: 0
max-players: 8
max-join-distance: 0
first-wave-delay: 5
wave-interval: 10
final-wave: 50
monster-limit: 300
monster-exp: true
keep-exp: true
food-regen: true
lock-food-level: true
spout-class-select: false
player-time-in-arena: world
auto-ignite-tnt: false
auto-start-timer: 0
auto-ready: false
use-class-chests: false
display-waves-as-level: false
display-timer-as-level: false
use-scoreboards: true
waves:
recurrent:
upgrade:
type: upgrade
priority: 5
frequency: 12
wave: 22
upgrades:
all: potion:8229:10
Archer: arrow:128, tnt:40
Saboteur: tnt:512
Magicien: fireball:512
Croiser: golden_apple:1:1
give-all-items: true
def1:
type: default
growth: psycho
priority: 1
frequency: 1
monsters:
zombies: 40
skeletons: 10
spiders: 10
creepers: 15
baby_zombie: 5
spec1:
type: special
priority: 2
frequency: 4
monsters:
powered-creepers: 10
zombie-pigmen: 30
silverfish: 30
blazes: 10
spec2:
type: special
priority: 3
frequency: 9
monsters:
magmacube_huge: 5
baby_zombie: 10
silverfish: 20
witch: 15
single:
swarm1:
type: swarm
wave: 6
monster: slime
amount: high
swarm2:
type: swarm
wave: 16
monster: slime
amount: very_high
swarm3:
type: swarm
wave: 26
monster: slime
amount: psycho
finalswarm:
type: swarm
wave: 49
monster: wither_skeleton
amount: psycho
boss0:
type: boss
wave: 5
monster: skeleton
name: Bobi
health: verylow
abilities: arrow
ability-announce: false
ability-interval: 0.3
boss1:
type: boss
wave: 10
monster: witch
name: Karaboss
health: low
abilities: pull-target, pull-distant
ability-announce: false
ability-interval: 7
boss2:
type: boss
wave: 15
monster: cave_spider
name: Aracknea
health: low
boss3:
type: boss
wave: 20
monster: magmacube_huge
name: Skorg
health: medium
abilities: fire-aura, fireballs
ability-announce: false
ability-interval: 0.5
reward: gold_ingot:1
boss4:
type: boss
wave: 30
monster: wither_skeleton
name: Mortiss
health: medium
abilities: warp-to-player, throw-nearby
ability-announce: false
ability-interval: 4
reward: skull_item:1:1
boss5:
type: boss
wave: 40
monster: enderman
name: Slender
abilities: warp-to-player
ability-announce: false
ability-interval: 1
health: medium
reward: diamond:3
boss6:
type: boss
wave: 50
monster: wither
name: Bale
health: veryhigh
abilities: fireballs
ability-announce: false
ability-interval: 0.2
reward: nether_star:1
rewards:
waves:
after:
'35': fireball:128, tnt:64
'40': bow 34:5;51:1;50:1;49:2;48:10
'45': chainmail_chestplate 0:8;34:10;7:20
'50': stone_sword 34:10;19:4;16:10;20:2
every:
'5': iron_ingot:1, arrow:2
just epic :P
 
by bibi
on November 12th, 2013 05:51 PM EST