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please upload just the schematic so it is hosted on this site.
100% automatic factory (Chickens) on September 11th, 2019 06:20 PM EST
dowload redirects me, i want to try but cant
100% automatic factory (Chickens) on September 10th, 2019 09:38 PM EST
Human Female from Final Fantasy legend 2 (GB)
2d FF GameGirl on December 28th, 2015 05:37 PM EST
HAHAHA, awesome !
Arrow Spells on December 24th, 2015 05:47 PM EST

I built a better one than this prototype
Schematic #6740 on December 24th, 2015 12:34 PM EST
oh. I opened up the center of this one for the random output generator!

Have fun
Slime-Storm on December 22nd, 2015 10:08 PM EST
Thank you very much!
The Nether Asylum (Complete) on December 20th, 2015 05:34 PM EST
Thank you very much!
Tower of souls on December 20th, 2015 05:33 PM EST
that is not relevant, furthermore I don't http
Found Secret on December 20th, 2015 05:26 PM EST
This was the Raw Pipe maze use in the " Lower Citadel Schematic" you can place these directly into a solid bedrock cube
you can adjust the difficulty by replacing the glow-stone with a dark block.
they are very easy to work with and are large enough to hide all kinds of treasure and traps
Cave town is at one end of my maze and sewer town is at the other.
pipeworks manifold on December 20th, 2015 04:37 PM EST
how is this done?
Diablo ... on December 20th, 2015 06:25 AM EST
This will be an awesome teleporter ! Thank you
Magic Ritual Gate on December 20th, 2015 03:35 AM EST
This is great !
Flying Saucer / Alien UFO on December 20th, 2015 03:26 AM EST
What command blocks are in this ?
Player Spawner [Good for PvP and Adventure Maps] on December 20th, 2015 03:22 AM EST
Cake Shop on December 20th, 2015 03:15 AM EST
Thank you!
Bridge Template on December 20th, 2015 03:08 AM EST
this is great!
skull-in-a-ball on December 20th, 2015 03:04 AM EST
Cheers ! would you mind If I added this to my server?
I might change the blocks If they have any resources, cant give the players too much
Dwarf with 2 Hand-Axe V1 on December 20th, 2015 02:55 AM EST
A Slooooow hopper clock
ThunderStruck-ii on December 18th, 2015 01:12 PM EST
This is Great !
NVIDIA GeForce GTX 560 Ti (Asus) on December 17th, 2015 02:06 PM EST
Rusty made this fort, not me... check out "The Citadel" that is one of mine. When I played this game I was just having fun not trying to impress anyone, I'm still not; now most of my energy goes to making money and 3D printing.
Rusty's Fort Town on May 24th, 2015 01:48 PM EST
Thank you
The Citadel ((TOP)) on May 24th, 2015 01:43 PM EST
Thank you Bender!
Desert Island Towers on May 24th, 2015 01:35 PM EST
This might also be a lag machine if the client pc is not so great
SE fireworks V-2 [323_clock] on May 24th, 2015 01:35 PM EST
Thank you!
MB3 Mushroom house on May 24th, 2015 01:33 PM EST
That would be awesome, please post a link to the video here.
3d mariopipe _pharna plant on September 15th, 2014 05:53 PM EST
muito obrigado
HighWind IV :AIRSHIP on May 16th, 2014 02:31 PM EST
Thank you, if you could post a link to the youtube video i would appreciate it *-*
supreme house asian style on February 16th, 2014 02:49 PM EST
Was it Liam's server ? this goes back that far
Arcology on October 16th, 2013 04:55 PM EST
Of course, it would be my honor.

tyvm *-* JOBOX
HighWind IV :AIRSHIP on August 21st, 2013 06:56 PM EST
Thank you
The Citadel ((TOP)) on July 11th, 2013 06:39 PM EST
Schematic #526 on May 1st, 2013 09:09 AM EST
You will have to check the specifications from the modification to see if this will fly or not, as it was not built with the mod in mind, and I do not use it. also the video link i posted is probably not the only flying airship mod, so it may vary from one to another.

on a side note, this mod may require much more system memory. (I play MC with 10gigs of ram here is how) : (windows)
{sorry, my Linux box is not for games so i don't look into that, but if you are playing MC on Linux you probably know all of this}

Create a new text file named minecraft.txt in the same location as your minecraft.exe (if that is your desktop move both somewhere else)

inside write this single line:

javaw -Xmx2048m -Xms2048m -jar

This command will allocate 2GB to Minecraft
-Xms2048m is the minimum ram in M
-Xmx2048m is the max ram in M

Also the command is case sensitive.
save(as) the file, or rename it to minecraft.bat (batch file) create a shortcut to it, place shortcut on desktop change icon to MC dirt block or whatever you want.

(only the line of code matters, and that it is a .bat extension {mine is called MC10G.bat} and the shortcut name is MC)

only change the numbers in that line of code:
1GB = 1024
2GB = 2048
3GB = 3072
4GB =4096
5GB =5120

*6GB and more use "Calculator"
*for troubleshooting (update java {make sure your using 64bit on 64 systems. x86 and 32bit are the same thing.)
*for additional troubleshooting Google search: "allocate more ram to minecraft"
*for something else Google search "play minecraft with higher FPS" (aside from a video card upgrade, you can up the priority of the program)

Press Function3 (F3) and check top right of screen during game play.

HighWind IV :AIRSHIP on April 2nd, 2013 11:38 AM EST
HighWind IV :AIRSHIP on April 1st, 2013 01:21 PM EST
Translator from español:"how to install?"

I'm not sure If you are asking about how to use schematics or how to use this particular one.
this particular schematic should be placed in a large ocean biome and the brush tool should be used to make the boundary's look semi realistic.
the computer program used is called "MCEDIT" and I'm not sure of its language support, you can download it here
there are also a few tutorials on youtube (here is one made by Vech's:

It may be difficult, I'm not sure of your skill level in understanding English language so please let me know if you need help with the program. I can only use the text translator.

Translator to español:
No estoy seguro de si usted está preguntando sobre cómo utilizar esquemas o cómo usar éste en particular.
este esquema particular, debe ser colocado en un bioma del océano grande y la herramienta de cepillo debe ser utilizado para hacer la mirada del límite de semi realista.
el programa informático utilizado se llama "mcedit" y no estoy seguro de su apoyo en el idioma, puede descargarlo aquí
también hay algunos tutoriales en youtube (aquí está uno hecho por VECH de:

Puede ser difícil, no estoy seguro de su nivel de habilidad en la comprensión del lenguaje Inglés así que por favor, hágamelo saber si usted necesita ayuda con el programa. Sólo puedo usar el traductor de texto.

(I hope that makes sense)(Espero que tenga sentido)

*-* JoBoX
Desert Island Towers on March 13th, 2013 04:48 PM EST
This is a layered cube. the top is a single block of emerald ore, the next layer is all sand. the next several layers are air followed by a few layers of lava.

when the ore is mined the sand gets "updated" and everything falls into the lava with enough room for the sand and player.

*copy air on this import.
desert pit fall trap on March 1st, 2013 05:03 PM EST
In the original mine craft (no mods) this will not move around but it can be placed in the sky using MC_edit.
I currently do not have any information about airship game mods, although i have seen a few on youtube, that would be a good place to start.
HighWind IV :AIRSHIP on February 22nd, 2013 05:43 PM EST
Google Translation: the factory

Replica of a headstrong Gronkh's factory / farm.

I've taken some things so much but also altered.

Have fun with it
Die Fabrik on February 19th, 2013 03:30 PM EST
this is the main character from an old pc game called kings quest (while he is swimming) some of the white blocks are a snow layer and should not be there but are.// this same character appears in one or two of the pictures you can craft in the default texture pack of minecraft.
King's Quest on February 11th, 2013 09:05 PM EST
Like the upper half, this shcematic has many smaller components that can be created into there own files. for instance this is a piping system that can be broken down into: manifolds, strait pipe, T pipes, elbows ect..
there is also a sewer town and the cave town, hidden traps, treasures, and mob spwaners.
the "proximity slime flood trap" was designed for these pipes.

The Citadel ((BOTTOM)) on February 6th, 2013 03:43 AM EST
minimal amount of land scape blending to get on a map.
A lot of schematics get damaged if you rotate them, i have not tested this one with that.
Invisible blocks are awesome, you would not get the same effect with glass.
I like this original style and the architecture.
Schematic #254 on February 6th, 2013 02:33 AM EST
This is now marked for Deletion.

I determined the problem is with the schematic not the import.
I will fix all issues and few other things, then re_upload (today) under the name "HighWind III"
Schematic #242 on February 5th, 2013 04:30 PM EST
I imported this last night, and the piston 4 clock was a bit messed up, also all the signs were blank. not sure if it was the problem that you sometimes get while rotating or with the schematic its self. regardless I plan to upload a newer version of this (by recreating the work i lost) and fix this one if the issue is with the schematic.
Schematic #242 on February 5th, 2013 12:05 PM EST
I will Add alot more of the smaller Schematics like the boo , and large redstone torches in separate files later on.
The Citadel ((TOP)) on February 4th, 2013 05:35 PM EST
Due to one of the MC updates, the piston 2 clock for the card reader in the music room no longer functions.
The Citadel ((TOP)) on February 4th, 2013 01:09 PM EST
double check the timing of the main repeater. this should fire once a second. devastating results with monster eggs. also that ore can be a lever.
multifire trap trigger on January 29th, 2013 01:05 AM EST
needed to purge the iron, also too much treasure. otherwise this is great small fort
Ramshorn Fortress on January 28th, 2013 09:22 PM EST
I enjoyed building this it was fun, I would like to build the rest of the set later on
supreme house asian style on January 25th, 2013 10:07 AM EST
There was no computerized scanning involved
3d skull house on January 21st, 2013 04:49 PM EST
this was uploades before it was ready. it is marked for deletion
Schematic #185 on January 13th, 2013 01:08 AM EST
It looks sometimes when you rotate this during the import some of the dispensers become empty. they should all be yellow when you are viewing this in mcedit.
SE fireworks V-2 [323_clock] on January 12th, 2013 08:30 PM EST
This was built by my brother Marinus!
Redstone Binary Calculator on January 12th, 2013 01:42 PM EST
this took so long to build when it was finished I moved on to other things and never went back to do the floors. I used this as the spawn location on my 1.3 server, and still never went back to it. just too many other projects.
Pagoda on January 11th, 2013 05:33 PM EST
32 seconds for 1 clock cycle
SE fireworks V-2 [323_clock] on January 11th, 2013 05:28 AM EST
a filter/replace of the cobblestone to silverfishcobble
arrows can be replaced with fireballs
piston/dispenser can be replaced with a delay timer and the inside can be lots of tnt
3d skull house on January 9th, 2013 11:27 PM EST
might contain a signed book: "a thieves diary" all pages are blank
Rusty's Fort Town on January 9th, 2013 03:56 PM EST
this is a nice well designed bridge. i like the architecture. I do not like the iron blocks but i will filter/replace them and use this somewhere. we need more like this. this is also a clean schematic without random extra blocks.
large stone brick bridge on January 9th, 2013 02:54 PM EST
this is awesome small tower. with a nice mote. it will be one of those random monster filled structures on my server
Schematic #170 on January 9th, 2013 02:49 PM EST
Even without this also being a tnt cannon it is sic
Medieval Trebuchet v1.0 on January 9th, 2013 02:46 PM EST
it is fun!
Agility arena on January 9th, 2013 02:44 PM EST
i like this one better when you burn the wool off the top. it is a clean schematic without extra random blocks.
Medieval Tower Normal on January 9th, 2013 02:31 PM EST