CleanerOrc's Comments

CleanerOrc's profile

The challenge to implementing the door is that he pistons are at ground level and you have to cover them to hide 'em. Also, while building the redstone lines to the activate button and plates, need to keep track of the block counts and add repeaters where necessary. Also, it's kind of tight around the T-FlipFlop circuit that keeps the door either open or closed. It's really easy to run redstone too close to the T-FF itself or its inputs and break it's operation!
Hidden Down Stairway on January 14th, 2018 06:59 PM EST
Dude, you're an excellent architect!!! Got this and your traditional mansion. See comments there.

i added some furnature till I got tired of that. I'm hoping someone will use it as a rented house on my server. I added a mancave under the road. Where I loaded it, there was water on the left side of the property (facing front door from outside), and I let the outside water form a waterfall into the property. I loaded the schem so your road is at my road level (62/63), and the property is partly submerged.

Added mood lighting throughout and doors with pressure plates and a sign with your name.

Thank you.for making available.
Modern Mansion on November 28th, 2015 10:25 AM EST
Very good job!! Looks sharp and realistic.

Suggestions For future version, here are some things I added: sign with your name, mood lighting inside house and garage, doors with pressure plates inside. Fireplace in one of the upper wings and also in the main front room (I added chimney outside). I used cobwebs for smoke coming out the chimneys (saw that from your Bantham Port schematic - cool). Added carpeting, tables, couches, chairs, some flowers, etc to make real inside.

Excellent job dude! Thanks.
Traditional mansion on November 28th, 2015 10:18 AM EST
Excellent. It's more complete than I could ever make it in my whole life!! Yet, it could include stuff on the shelves in a later version. And more vehicles. I hesitated to mention this, and I rated it a 5, simply because as it is it's so nice !!!

Great job bud!!
Walmart Shopping Center on November 28th, 2015 10:09 AM EST
Truely amazing. Not just big, but complete and huge. It just goes on and on, and the minecart subways work out of the box. Along with several redstone lighting circuits in various buildings. Many of the sykscrapers are empty inside but most of the smaller buildings have rooms, etc.

I was not able to load directly with AsyncWorldedit, so had to do with MCEdit. I had to load it with ground level at 61 so the tops of several skyscrapers were cut off. Don't remember exact height.

Just excellent detail throughout. I loaded version 1 I think and it was around 1000 x 500+. Version 1.0 appears longer with several additional bridges on both long sides. I use worldeditregions and plan to portion various buildings to users on my server for homes.
World of Worlds 2.0 on November 15th, 2015 07:02 PM EST
Nice! Sugg: Add steps inside one of the upper trunks into the Leaves levels and make couple observation decks!
Village in a Tree on March 19th, 2015 01:51 PM EST