RedstoneLamp's Comments

RedstoneLamp's profile

I would definitely not trust the site Mcmarket. Users have reportedly being scammed out of their money. Never give these types of scam sites your credit card details, people!
The build itself is fantastic, but I will not be buying it from such a suspicious site. Again, people have been actually scammed there! Please, do not use that site to sell your creations!
Lost Place ❯ Lobby ❯ 250x250 on October 11th, 2021 07:24 AM EST
Sure, go ahead. Just make sure to give credit, any way is fine.
Skybase on February 8th, 2020 07:31 AM EST
Okay, so I figured it out after 15 mins of Googling. I'm in 1.12.2 using MultiMC so my Minecraft installation is not in AppData. In your save folder you need to make a folder called structures, like this: .minecraftsavesExamplestructures and place the .nbt file in there, then you can load it using structure blocks.
Modular Base Collection - Episode 1 on January 23rd, 2020 06:11 AM EST
Hold on, so it's meant to be used by structure blocks? I was very confused about why MCEdit can't understand the file. I'll give it a try, thanks for clearing things up a bit.
Modular Base Collection - Episode 1 on January 23rd, 2020 05:44 AM EST
I'm sorry I couldn't leave a better rating, but that is NOT a .schematic file, or even a world save file. It's an unknown type of .nbt file that MCEdit cannot understand. It's literally unusable. It would be awesome if you could also include a world save that has the buildings in it. It can be a void world with the buildings plopped in, perfect for MCEdit.
Modular Base Collection - Episode 1 on January 23rd, 2020 05:42 AM EST
Thank you for using MediaFire, it's the only working download site. The city itself is amazing! I would still recommend posting a schematic file as well, since 1.14 is out and a lot of people still play in 1.12.2 and thus are unable to load the map. 1.13 and 1.14 maps are not backwards compatible.
Future CITY 2.2 on February 5th, 2019 10:04 AM EST
Beautiful. And thank you for making a schematic file! So many people use world saves in MediaFire, making download impossible.
The Celestial Hotel on February 5th, 2019 12:25 AM EST
Another MediaFire download. MediaFire is infected with adware and malware, and requires you to buy a premium account to download. For future posts, Dropbox is also infected. The easiest way is to just post the schematic file. You will need MCEdit for this. You can find the basics tutorial on YouTube. Just select the whole build, click copy and then click save. Save it to the folder, navigate to it and post the .schematic file. This site saves the schematic files automatically without the need for any external sites.
Air Ship on February 5th, 2019 12:21 AM EST
Unfortunately the only way to download anything from MediaFire is by using a third-party program called Jdownloader. I'd rather not use third-party programs for anything like this, but it's the only way. MediaFire is a bad downloading site. Even worse, it's known to still be infected with adware and malware. Do this at your own risk, you will need Jdownload installed. That way you can get around MediaFire's malware, adware and Premium cashgrabbing attempts. I do not recommend this at all, and would rather not do it myself, but it is the only way.
Conktopia on February 4th, 2019 02:40 AM EST
One rotor pod has a 35x35 rim, that is 3 blocks high. The engine unit is 3 blocks high. The overall dimensions are 35x35x6 blocks.
Are you planning on building the base by hand? Using MCEdit would be much easier, as I have provided a schematic file.
Skybase on May 17th, 2018 10:50 AM EST
You can easily replace the water inside by using the brush tool and selecting "flood fill". Select "air" and click on one water block inside the submarine. This should only fill all water blocks inside with air but not fill any other blocks. Make sure you don't click on water outside, or it will attempt to replace all water in the ocean with air. You'll have to do this for all rooms.
If you want to make it easier, import the submarine in air. Then, using the "flood fill" tool, replace all water outside the submarine with blue glass. Then, using the "fill and replace" tool, replace all water with air. Now, move the submarine into water and using the "fill and replace" tool, replace all blue glass with water. This can be utilized for multiple situations where you need to fill a complex structure with something, or remove water from inside a complex structure.
A medium Submarine by Zertoren3132 on April 9th, 2018 01:43 PM EST
The size of the base is 139 blocks wide from positive X to negative X, 139 blocks long from positive Z to negative Z and 55 blocks tall from positive Y to negative Y. 139x139x55 blocks. The measurements are taken from the absolute widest and tallest points. The .schematic file has some extra air room around the base.
Skybase on January 16th, 2018 04:45 PM EST
Unfortunately I don't remember, but they may be. I did test the spawner and the sorting system so there should be some items.
Skybase on October 7th, 2017 11:58 AM EST
Unfortunately I don't know. There should not be blocks in the Skybase that don't exist in MCPE, so in theory it should work. Just in case, back up your save files.
Skybase on September 28th, 2017 03:43 PM EST
Yes, it does share some similarities with Mumbo's base. However, this base was built by hand (and using MCEdit) as its own project.
Skybase on July 26th, 2017 12:35 PM EST
Sure, I can post some more pictures. Glad you're interested! As for building it, importing it directly using MCEdit is probably a better option. The 1.5/1.9 version works with 1.10 and everything above, but doesn't recognize blocks added after 1.8 so that's something to watch out for. It can import the unknown blocks though, but can't show their textures. As for the base, it's built using 1.8 blocks only.
Skybase on April 19th, 2017 11:17 AM EST