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okey
Iron Farm – Expandable Version on December 9th, 2025 09:31 PM EST
Yes, I'm on that version
Iron Farm – Expandable Version on December 8th, 2025 11:38 PM EST
Zombies aren’t necessary for the farm to work, but keep in mind that without a zombie the farm won’t work during the night.
What is required is that each module has 5 villagers, that part is mandatory.
Iron Farm – Expandable Version on December 8th, 2025 11:36 PM EST
If anything still isn’t clear, I can make a video explaining the farm.
Iron Farm – Expandable Version on December 5th, 2025 03:17 PM EST
Also, in the crafter where the iron ingots don’t go, you need to place 9 items that the farm does NOT produce. I did this on my build and it fixed the issue for me.
If you have Discord, feel free to drop your username so I can check the problem with you.
Iron Farm – Expandable Version on December 5th, 2025 03:15 PM EST
Hey @iamFabeL, were you able to get the 5 villagers in each module correctly? Just checking in case that might be affecting the golem spawning.
Iron Farm – Expandable Version on December 5th, 2025 03:12 PM EST
I forgot to mention a small detail:
In the crafter where the iron does NOT go, you need to place 9 blocks that the farm doesn’t produce.
This prevents the system from crafting the wrong items and keeps everything running correctly. I'm sorry
Iron Farm – Expandable Version on December 4th, 2025 02:14 PM EST
if it works on Aternos
Iron Farm – Expandable Version on December 4th, 2025 02:12 PM EST
Hi you should place the stack of iron, poppies, and the renamed items in the hopper marked by the sign. That hopper is the one configured for the filter.
Iron Farm – Expandable Version on December 4th, 2025 02:12 PM EST
If you have any questions, just drop them in the comments — I’ll be happy to help!
Iron Farm – Expandable Version on December 3rd, 2025 02:17 PM EST