Iron Farm – Expandable Version

Category Redstone
Theme Other
Size Medium
File Format .litematic
Submitted by isyorx
Posted on December 2nd, 2025 08:38 PM EST
Download(s) Has been downloaded 4758 times

Description


This iron farm, originally created by Hiru2, has three floors, each able to spawn up to four iron golems at the same time. Make sure there are no villagers nearby and that the spawn area is completely clear.
It features an automatic iron block crafter and a system that converts poppies into bone meal.
The farm works without zombies and activates only during the morning.
It produces around 1000–1500 items per hour (≈ 145 iron blocks).

This version fixes a storage issue from the original design, corrected by Isyorx, and the modules are fully expandable if you want to increase production.

Comments (32)

This farm is terrible the crafter doesnt work wasted atleast 8 hours of my life doing this DONT USE THIS actually useless now im in creative redesigning the entire crafting system (shout out to CubeProspector on yt) his system actually works so use this.   by ShinzoShi
on March 16th, 2026 04:26 PM EST
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does it work with 1.21.11   by destinknowitall
on March 11th, 2026 03:34 PM EST
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where do i put the zombie?
  by richenbois
on December 21st, 2025 08:39 AM EST
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this farm doesnt work
  by nik26
on December 13th, 2025 06:07 AM EST
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can someone pls make a video explaining the redstone very carefully   by Lil_jay
on December 9th, 2025 08:57 AM EST
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okey
  by isyorx
on December 9th, 2025 09:31 PM EST
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Explain me too man
  by MENISH489
on January 11th, 2026 05:26 AM EST
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I need help with the auto crafters and the redstone at the chests can someone help me   by Lil_jay
on December 9th, 2025 08:56 AM EST
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Does it work for 1.21.1?   by five341221
on December 8th, 2025 06:59 PM EST
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Yes, I'm on that version
  by isyorx
on December 8th, 2025 11:38 PM EST
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how is it working?
  by MENISH489
on January 11th, 2026 03:59 AM EST
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will I need to get any zombies for the iron golems to spawn in? I'm just curies I haven't built it yet. I'm on java 1.21.10 if that changes anything
  by DerpTurtle
on December 7th, 2025 02:18 AM EST
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Zombies aren’t necessary for the farm to work, but keep in mind that without a zombie the farm won’t work during the night.
What is required is that each module has 5 villagers, that part is mandatory.
  by isyorx
on December 8th, 2025 11:36 PM EST
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If anything still isn’t clear, I can make a video explaining the farm.
  by isyorx
on December 5th, 2025 03:17 PM EST
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yes please
  by quan123321
on December 7th, 2025 01:39 AM EST
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Hi, where can i find that video?
  by Ferclo
on December 27th, 2025 10:23 PM EST
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Brother in christ, after building this, they never spawn any golems, what am i missing?   by iamFabeL
on December 5th, 2025 11:10 AM EST
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Hey @iamFabeL, were you able to get the 5 villagers in each module correctly? Just checking in case that might be affecting the golem spawning.
  by isyorx
on December 5th, 2025 03:12 PM EST
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Villagers need to sleep one night and golems will appear at the next day, farm doesnt work during night time
  by nnaxooooo
on December 21st, 2025 01:00 AM EST
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zombie
  by pixeloverflow
on December 24th, 2025 08:02 PM EST
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Hello i found a problem recently with the crafter that is made to craft iron blocks. The schematics tells me to set the comparator that is facing the crafter (the crafter that is also facing the double chest) to compare mode which caused the crafter to not craft anything even after 9 iron ingots was inserted. I have found the solution that i would recommend you to update the schematics to also include the fix. The comparator just needs to be set into subtract mode and it should fix everything. I tested this with 1 stack of iron blocks before writing this and every single one converted successfully.   by osasKSA
on December 5th, 2025 03:28 AM EST
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Also, in the crafter where the iron ingots don’t go, you need to place 9 items that the farm does NOT produce. I did this on my build and it fixed the issue for me.
If you have Discord, feel free to drop your username so I can check the problem with you.
  by isyorx
on December 5th, 2025 03:15 PM EST
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Hi, I have a problem. I placed all 64 poppies with the 4 items exactly as shown in the pictures, including the iron, and the 5 villagers in each module, but the iron block isn't being created. How can I fix this? I don't know much about redstone and I can't figure it out.
  by anal555
on February 16th, 2026 06:21 PM EST
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What do you mean by “does not produce”? Could you give a concrete example of such items?
  by yong_gelious
on March 19th, 2026 11:45 AM EST
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i set it to substact and i filled the other aautocrafter and still not working
  by achraf
on April 17th, 2026 05:58 PM EST
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I forgot to mention a small detail:
In the crafter where the iron does NOT go, you need to place 9 blocks that the farm doesn’t produce.
This prevents the system from crafting the wrong items and keeps everything running correctly. I'm sorry
  by isyorx
on December 4th, 2025 02:14 PM EST
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it doesnt work in aternos server   by Adam2o2od
on December 4th, 2025 09:13 AM EST
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if it works on Aternos
  by isyorx
on December 4th, 2025 02:12 PM EST
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in which hopper do i put stack of iron and poppy and renamed items
  by Adam2o2od
on December 4th, 2025 08:30 AM EST
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Hi you should place the stack of iron, poppies, and the renamed items in the hopper marked by the sign. That hopper is the one configured for the filter.
  by isyorx
on December 4th, 2025 02:12 PM EST
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If you have any questions, just drop them in the comments — I’ll be happy to help!   by isyorx
on December 3rd, 2025 02:17 PM EST
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mine crafter doesnt work
  by Khoa_nguyen
on February 13th, 2026 11:34 PM EST
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