BlewToad's Comments

BlewToad's profile

I myself can't get it to work in 1.12.2 either. I'm thinking we should create our builds in 12.2 (or even further back) for the sake of compatibility. Sorry about this... And thanks for your interest, CherryGripe!
Medieval Tavern and Cafe 2 - 1.13+ on April 16th, 2020 01:43 PM EST
12.2 is awesome in terms of the mods you can get, but I've grown attached to Update Aquatica, you know? My boy just told me that lanterns were added after 12.2, so I'll put a note that this is 1.14+ and make another for 1.12 with torches instead. Maybe that'll work.
Medieval Tavern and Cafe 1.14+ on April 14th, 2020 05:29 PM EST
Thanks -- and sorry! :o/ Any idea why? I created it running forge-1.14.4-28.2.0 and used WorldEdit.
Medieval Tavern and Cafe 1.14+ on April 14th, 2020 02:13 AM EST
Thanks for the compliment, and for letting me know; in case it makes any difference, I created it running forge-1.14.4-28.2.0 and used WorldEdit. I intended to use all vanilla blocks, but it's not impossible I included something I shouldn't have.
I wonder... does the Minecraft Schematics team run uploads through some kind of analysis to check for problems? If you have any suggestions, I'd be thrilled to hear it.
Medieval Tavern and Cafe 1.14+ on April 14th, 2020 02:12 AM EST