Category | Towns |
Theme | Medieval |
Size | Huge |
File Format | .schematic |
Submitted by | Claymore242 |
Posted on | August 2nd, 2015 01:57 PM EST |
Download(s) | Has been downloaded 6076 times |
This ist a medieval style Town featuring:
-serveral dozens houses (you can get most of them seperately from my downloads list)
-a town wall and defence towers
-a small port
-canalisation
-smal mine
-some caves
-huge ancient underground complex with a deactivated nether portal
-teleporters
-secret mechanisms
-most of the houses are furnished
have fun exploring this one
-Clay-
I tried pasting this into a Vanilla 1.16.3 server and it does not paste properly. Some of the chunks are missing. |
by SilentNyte on November 2nd, 2020 09:10 AM EST Reply |
This is an awesome build!! Like another poster, I had to dig down a bit deep for the whole bottom to fit in my personal soon to be survival world. Then my flat world, yeah that was fun.. lol. i just dropped it on top of the surface and doing other detail around it.. Amazing job.. |
by DemoniaT on June 25th, 2020 08:16 AM EST Reply |
An inspiring build and fun to explore. You sure put a lot of effort into it. Just a thing to note I had to stand in a hole 12 blocks below my surface to get the town in the right spot. Once I figured that out it was perfect |
by davidjackau on September 22nd, 2017 09:01 PM EST Reply |
Very nice build, good scale end very cozy feel to it! Thumbs up! |
by Kokotoni on October 1st, 2016 10:26 AM EST Reply |
I absolutely love your build can i use your builds and theme in my server? I will put your name as the main architect of the towns in the history plot. |
by _CURS0R_ on June 2nd, 2016 01:55 PM EST Reply |
Thank you. Yes it's ok when you use it on your Server :) |
by Claymore242 on June 7th, 2016 05:32 AM EST Reply |
I think i will use it as the spawn city. A book will be available in a chest at spawn with the following text: "You are in the underground of Meridor, one of the main cities of the DCM server. Meridor exists since 1104 and was founded by Clayore242. Little was changed in the city since its foundation. Claymore was a visionary architect much ahead of his time and with very advanced ideias. He is still studied and considered a grand master today." |
by _CURS0R_ on June 8th, 2016 10:19 AM EST Reply |
:) |
by Claymore242 on June 9th, 2016 04:50 AM EST Reply |
Great Job. Outstanding detail. |
by The_Final_Solution on April 9th, 2016 09:59 PM EST Reply |
Wow! - this is one wonderful build! it did cost me a sleepless night though as I only intended to have a brief look at it - and before I knew, it was 3 o'clock in the morning and I had to work the next day! :-) The attention to detail is just breathttaking: full marks from me! |
by Jack_Pot on January 26th, 2016 03:20 AM EST Reply |
Top town, I really liked looking around it. Thanks. |
by Bigbazer on January 3rd, 2016 10:11 AM EST Reply |
Amazing just wish it had more pre-filled chests |
by truegamer86 on October 20th, 2015 09:21 AM EST Reply |
Amazing Build Great job |
by truegamer86 on September 17th, 2015 12:39 PM EST Reply |
Very impressive build! I like the underground stuff a lot. I guess there is a thought behind all the one-way doors? Some sort of tour? The (only?) command-block and som of the red-stone isn't working for me I think. Is this built in 1.8 or 1.7.10? When I look around it looks like there are stuff missing, my guess is that its fences and doors from other types of wood. But overall very good. |
by Lionpaw52 on August 9th, 2015 05:41 AM EST Reply |
Thank you. the last work on this was saved with 1.8.8. I Use MCEdit 1.3.2.0 for the extraction Did you rotate it? Everything was functional when I inserted it to an other map. The underground structure should be a kind of ancient neather research complex. Barracks, some labs, a smith, maybe they sacifice neather creatures in the small underground temple. The "one-ways" are for security reasons, if something goes wrong with the portal ;) -Clay- |
by Claymore242 on August 9th, 2015 03:11 PM EST Reply |
well, I'm on 1.7.10 so that explains why some stuff looks strange and parts are missing. And I actually "printed" the stuff using schematica - pls don't ask me why ;) The hidden stairs works and some other stuff might work to, but the underground exit under the drawbrigde (?) does not. And the hidden cav/cellar close to the water... :) |
by Lionpaw52 on August 10th, 2015 01:52 AM EST Reply |
wil upload to the server and try to build in in one of the kingdoms, wenn you find it good. best regards |
by LordSenior on August 6th, 2015 05:10 PM EST Reply |
Feel free to use ist It would be nice, if you place a sign from who and where you got it. |
by Claymore242 on August 8th, 2015 08:41 AM EST Reply |
An excellent build,I am enjoying working with it Thank You for your hard word on it, it certainly has paid off. |
by radar6513 on August 6th, 2015 06:15 AM EST Reply |
Thank you. |
by Claymore242 on August 6th, 2015 12:34 PM EST Reply |
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