Category | Miscellaneous |
Theme | Other |
Size | Medium |
File Format | .schematic |
Submitted by | Alien_B_Ing |
Posted on | April 25th, 2015 11:07 PM EST |
Download(s) | Has been downloaded 1030 times |
The mining company has an office at surface. The mine features an automated minecart system that brings ores to the surface, and deposits them in a chest, then goes back down into the mine for the next load. The interior of the spiral shaft has an Explosive Storage Room, Miners Lockers, a Company Store, a Blacksmith's Forge, and a minecart storage area. The lowest level has the start of a branch mining system.
Best used without rotating, to prevent many items from being dislodged from their proper location. Locate By alining the grass in front of the shaft with the map grass, and the stone wall behind the mine with a map cliff face. Built using 1.7.10 and the Conquest resource pack. It makes the mine look good, and many of the paintings in that pack are important to the design. The minecart unloading station should be moved from its location just outside the mine entrance, to a more suitable location on your map.
This is my first schematic, so I would appreciate feedback.
While I may not use this for the exact purpose you did, this is an incredible way to "decorate" the tunnel I have leading to the stronghold library (yah I cheat in creative before survivaling a world to find stuff and make it easier on my noobness :D) There are a few other surface cave entrances I can definitely use this in to keep villages away from the cave entrance without a gaudy iron door set up. Wish the 360 had a conquest texture equivalent |
by Katsuro on August 15th, 2015 07:00 PM EST Reply |
I forgot to give credit for the design of the Minecart Loader & Unloader I used. I found NanoRex's tutorial for this elegant design on YouTube. https://www.youtube.com/watch?v=FeTHFokfJY4 |
by Alien_B_Ing on April 26th, 2015 11:43 AM EST Reply |
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