Category | Temples |
Theme | Ancient |
Size | Small |
File Format | .schematic |
Submitted by | Claymore242 |
Posted on | March 16th, 2015 03:35 PM EST |
Download(s) | Has been downloaded 1954 times |
Here we have an ancient Temple. And that's it. ideal to decorate your jungle.
I would like to use this in a new custom map for a quest style modpack I'm making. Please let me know if I'd be able to do it. If you would like, you could beta test it when it is done. |
by annie_reyem on June 8th, 2016 08:46 PM EST Reply |
It' is ok if you use it. And I'd be exited to have a look on the result. |
by Claymore242 on June 9th, 2016 04:49 AM EST Reply |
Thanks! We're polishing the map now, making it look the way we need it to. I'll for sure let you know when it is ready to be viewed. |
by annie_reyem on August 8th, 2016 10:26 PM EST Reply |
Hope you don't mind a perfect stranger throwing in his ideas, what mods do you use? If Ruins is not in the mix, I'd recommend you adding it in. It adds new structures to the world gen, that are defined by template files in its resource directory. There's many really good structures in the default content, including some quite savage dungeons. And if you look for the really mindblowing stuff, check out the content packs of some people. Put it all together to have incredible dungeons auto-generate, and then add some structures from around the community into your map. It's quite easy to test certain structures if you use Customized worlds with normal structures turned off, and put that single template file into mods/resources/ruins/generic. That way, you can pick the very best structures for your quest world. I've discovered Ruins some years ago, and dungeon brawling is what I spend most time on in Minecraft ever since. |
by EHX_X on October 13th, 2017 11:08 AM EST Reply |
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